Scale vehicles on a powered 3D printed platform with backgrounds powered by Unreal Engine 5.
This on-going project is a test of a new and popular method of film making technique “The Volume”, or virtual production. Mixing practical elements with digital backgrounds in real-time to create environments that could be adjusted on the fly and offer realistic lightning reference on filming subjects.
Creating both new parts and replicating replacement parts to better R/C model use and repairability.
Binho is a table top competitive game. Players use their finger to flick the marble like ball into their opponents net while avoiding the defensive line in front of goal.